By now, you’ve probably heard about how 343 Industries has been working on its own sci-fi spinoff, Halo.
It’s all thanks to creative licensing from the original Bungie game, with Creative Labs (now owned by Microsoft) helping to create the Halo Universe.
The Halo universe is what we know today, and it’s largely a direct result of Creative Labs, with creative licenses for the Halo universe allowing Microsoft to continue to create its own stories in its own universe.
In this exclusive clip from Halo: Creative Drive, the story behind the creation of the Halo franchise begins with a bit of Halo trivia: 343 Industries created a Halo Universe that included the original Halo game, Halo 3.
Halo 3’s creative license is known as Creative Commons Attribution 4.0.
The original Halo universe, as a whole, is known by many names.
Halo 3 was named Halo 3: ODST.
Halo 4 was Halo 4: ODEN.
Halo 5 was Halo 5: Guardians.
Halo 6 was Halo 6: Anniversary.
Halo 7 was Halo 7: Hunters.
Halo 8 was Halo 8: Spartan Ops.
Halo 9 was Halo 9: The Fall of Reach.
Halo 10 was Halo 10: Rise of the Hives.
Halo 11 was Halo 11: Requiem.
Halo 12 was Halo 12: Betrayal.
Halo 13 was Halo 13: The Siege of Reach, and Halo 14 was Halo 14: Covenant Wars.
Halo 15 was Halo 15: Requisition.
Halo 16 was Halo 16: The Battle for the Ark.
Halo 17 was Halo 17: The War Within.
Halo 18 was Halo 18: The Requiem and Halo 19 was Halo 19: Rise.
Halo 20 was Halo 20: Requisitions.
Halo 21 was Halo 21: Exodus.
Halo 22 was Halo 22: The Ark.
A few weeks ago, Microsoft announced that the Halo license would soon be being used for “Halo: The Master Chief Collection.”
The first trailer showed the Master Chief on a planet full of ancient ruins, with holograms that looked just like the original ones from Halo 3 and Halo: Reach.
The Master Commander was shown taking the form of a Spartan.
The footage was later removed from Microsoft’s official website.
Microsoft had a few months to get Halo: The MCC to the Xbox One, but the game didn’t even make the cut.
Now, 343 Industries is hoping that it’ll be a big hit with fans of Halo, as well as developers who are fans of the series.
Here’s what 343 Industries had to say about Creative Labs’ contribution to Halo’s new universe: 343 has licensed creative rights to 343 Industries for Halo.
The license is Creative Commons.
The creative content that 343 is licensed to license is not exclusive to 343, but it is a part of the Creative Content that 343 Industries owns.
So, in a way, Creative Labs has been responsible for creating the Halo canon for the first time, as it has a unique way of getting around the limitations of the license that the original creator of the franchise used.
We’ve been very happy with the way it’s being used by 343 and with the fan response.
343 has been very good about licensing its creative work for the past few years, so we’re excited to have Creative Labs be part of this.
Creative Labs is currently a subsidiary of Microsoft, so they’ve been involved in all of the licensing issues related to Halo.
As a result, the Halo fan community is very excited to see how the Halo creative license will impact Halo: Master Chief’s Collection.
What are your thoughts on Creative Labs becoming part of Halo: Creativity?
Let us know in the comments below.